Titanlicht

Titanlicht is a .NET
library written in c# building upon the open source Irrlicht
graphics engine in particular upon the
.NET wrapper for Irrlicht.
Features:
- a real Scene Manager
(called StateManager to avoid name clashes), allows multiple named
scenes and jumping among them
- abstract State class,
represents a scene basis, implements the render loop and
physics update
- physics is decoupled
from frame rate, takes care of under and oversampling, physics update
rate is adjustable
- CameraTracker,
smoothly moves the camera following a given target in the rd person
perspective view
- many 3D movement,
rotation and translation functions
- joystick support
Documentation :
To download the documentation right click here and choose "Save as"
THIS PAGE
IS STILL UNDER CONSTRUCTION
